Release Date: 2018-10-17
Developer: Ludeon Studios
Genres: Indie, Simulation, Strategy
Price: 27.79
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress Firefly and Dune.You begin with three survivors of a shipwreck on a distant world.Manage colonists moods needs wounds illnesses and addictions.Build in the forest desert jungle tundra and more.Watch colonists develop and break relationships with family members lovers and spouses.Replace wounded limbs and organs with prosthetics bionics or biological parts harvested from others.Fight pirates tribes mad animals giant insects and ancient killing machines.Craft structures weapons and apparel from metal wood stone cloth and futuristic materials.Tame and train cute pets productive farm animals and deadly attack beasts.Trade with passing ships and caravans.Form caravans complete quests trade attack other factions or migrate your whole colony.Dig through snow weather storms and fight fires.Capture refugees or prisoners and turn them to your side or sell them into slavery.Discover a new generated world each time you play.Explore hundreds of wild and interesting mods on the Steam Workshop.Learn to play easily with the help of an intelligent and unobtrusive AI tutor.RimWorld is a story generator. Its designed to co-author tragic twisted and triumphant stories about imprisoned pirates desperate colonists starvation and survival. It works by controlling the random events that the world throws at you. Every thunderstorm pirate raid and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff Cassandra Classic goes for rising tension and Phoebe Chillax likes to relax.Your colonists are not professional settlers – theyre crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman an accountant and a housewife. Youll acquire more colonists by capturing them in combat and turning them to your side buying them from slave traders or taking in refugees. So your colony will always be a motley crew.Each persons background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners negotiating trade prices) but refuse to do physical work. A farm oaf knows how to grow food by long experience but cannot do research. A nerdy scientist is great at research but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.Colonists develop - and destroy - relationships. Each has an opinion of the others which determines whether theyll become lovers marry cheat or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra a parched desert flat a temperate forest or a steaming equatorial jungle. Different areas have different animals plants diseases temperatures rainfall mineral resources and terrain. These challenges of surviving in a disease-infested choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.Travel across the planet. Youre not stuck in one place. You can form a caravan of people animals and prisoners. Rescue kidnapped former allies from pirate outposts attend peace talks trade with other factions attack enemy colonies and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked milked and sheared. Attack beasts can be released upon your enemies. There are many animals - cats labrador retrievers grizzly bears camels cougars chinchillas chickens and exotic alien-like lifeforms.People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue witnessing death disrespectfully unburied corpses being wounded being left in darkness getting packed into cramped environments sleeping outside or in the same room as others and many other situations. If theyre too stressed they might lash out or break down.Wounds infections prosthetics and chronic conditions are tracked on each body part and affect characters capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands brain mouth heart liver kidneys stomach feet fingers toes and more can all be wounded diseased or missing and all have logical in-game effects. And other species have their own body layouts - take off a deers leg and it can still hobble on the other three. Take off a rhinos horn and its much less dangerous.You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros but hell still be quite slow. Buy an expensive bionic leg from a trader the next year and Joe becomes a superhuman runner. You can even extract sell buy and transplant internal organs.And theres much more than that! The game is easy to mod and has an active mod community. Read more at http://rimworldgame.com.(All non-English translations are made by fans.)