Release Date: 2015-01-08
Developer: BitMonster, Inc.
Genres: Action, Adventure, Indie, RPG, Early Access
Price: 14.99
GRAV is a sand box experience where you explore a multitude of planets hunt strange alien creatures build and defend outposts craft weapons and armor and attempt to survive against other players in a hostile environment.We here at BitMonster has been working on GRAV for about 5 months and feel that getting the community involved earlier is vital to a great game. We plan to launch GRAV as Early Access and work closely with the community on how we evolve and move GRAV forward! Note: these are features already in the game. They may be fleshed out more in the future but they will be ready to rock from day 1Endless Worlds - The planets of GRAV are procedurally generated from composite parts. This allows for a near infinite combination of biomes alien sites and dungeons.Gorgeous Visuals - Genre re-defining visuals allow you to experience fear excitement and trepidation in a way never seen before.Frenzied Combat - Compared to the zen-like calm of harvesting resources combat is a wild ride which you can only hope to survive. Both Melee and Shooting are the tools of death in GRAV.Player vs Player - Create alliances with other players viciously kill them and take their belongings or run from it all! Its up to you how you interact with your fellow players.Play With Friends - GRAV is all about enjoying the experience with your friends. GRAV is client-server based so put up a server or join an official one!Powerful Base Construction - Supporting a modular contextual room based construction system allows for building bases quickly. GRAVs building system can be used for creating an entire city a quick base to fight off enemy players or building an outpost deep in a dungeon to defend against the aggressive hordes. Extensive Crafting - Anything you can harvest or kill has a chance to drop Crafting Materials. Building everything from the armor you wear weapons you kill with to the actual bases themselves comes from crafting.Dynamic Environmental Events - GRAV employs a procedural system to create world events for players. A night could consist of blossoming night flowers meteors raining down from the heavens or even a horde of very angry alien wildlife trying to kill you and anything you have ever made. Procedurally Generated Dungeons - The planets of GRAV are full of dungeons that are created specifically for that planet. Full of rare resources dangerous foes and environmental obstacles that provide a high-risk high-reward play area.Hostile Environments - Alien planets have a combination of semi safe areas and just plain you-are-probably-going to die locations! The planets of GRAV are places where you must do whatever it takes to survive.Roadmap to get an idea of what features are coming to GRAV:https://trello.com/b/MJriPqM6/grav