Isbarah

Release Date: 2015-02-25

Developer: Leikir Studio

Genres: Action, Indie

Price: 10.59

Isbarah

Isbarah is a cross-genre of bullet hell and platformer style its a hardcore 2d game and each level is a duel boss fight.In Isbarah you have the standard platformer game controls and bosses will fight like in bullet hell games.To survive we have added three abilities to the gameplay:Slow Motion : Will enable a time slow down in order to give the player time to analyze the situation around them and to make a wise move.Dash : This ability allows you to make fast moves to any direction with perfect precision.The Barrier : you can use it as a shield or a platform whether to protect yourself or to help you climb higher.Players will need to fully understand the boss patterns. Its built on smartly managing your powers and using them wisely to survive - everything in our game involves dodging and making smart movements.90 unlockable contents3 difficulty modes 18 epic fightsLive through the story of Isbarah with short comic strips in each level.The StoryPlaying Isbarah you will be following Irias journey through her lineage.Iria is a goddess and in order to prevent this world from falling into chaos her father rules it with an iron fist - and Iria is his only weapon and shield; he uses her to harshly punish anyone that bends the law and there is no mercy granted.Isbarah is bound to the imaginary world that all humans fantasize of - encapsulating all their dreams and nightmares into.Every single thought made by human beings contributes to the shape and size of this world creating an ever-changing universe full of creatures and landscapes.These creatures are called The Designed; they all have different shapes and their behaviour depends on the people who have created them.Alongside these creatures live also the Designless.These creatures are only concepts they havent been fully created by humans.These Designless creatures are desperate to evolve and become full designs therefore they are constantly infecting other full designs to become more powerful and eventually takeover their shapes.