Release Date: 2015-08-21
Developer: Squirrel Physics
Genres: Action, Adventure, Casual, Indie, Early Access
Price: 5.99
To play the game straight you would reach each successive exit until you surmount a final challenge. Action-driven puzzle elements encourage exploration and backtracking and could lead you to alternative routes or simply spice up the game world based on your choices.Tools and CraftingTools are strewn across the levels and are sometimes tied to narrative outcomes. Activate two tools simultaneously to combine them at the touch of a button on-the-fly to maintain the momentum of play.For example: while wielding a pole activate your spring as well to instantly have a pogo stick then also activate a spike to have a pogo-drill that destroys terrain as you bounce.FoodFood works in much the same way. For example: combine a sprig of death-fern with a haunch of fresh meat for a somewhat... nourishing morsel.Player-Driven EndingsUncover narrative threads that mutate the game world and on occasion lead you to alternative routes.For example: you may choose to help a creature. They may lay an egg. The egg may hatch. The hatchling may follow you. A few events down the line and this creature could influence a unique ending for you. It may simply add flavour to the usual route. The point is that you make action-based decisions that mutate the game world.Facebook: http://www.facebook.com/arborealgamesTwitter: http://www.twitter.com/arborealgamesFeaturesRandomly generated levelsCombine tools for varied on-use effects and movement stylesAction-driven narrative choiceReal-time 2D shadows make the experience much more tactical (which is a lot more important than it sounds)Extensive tutorialPlayable with an X-Box gamepad (Recommended actually)Design GoalsUltimate replay value.Loads of possible equipment combinations.To utilise the core mechanics of picking up dropping combining storing using and consuming tools for as many aspects of play as possible to prevent a disjointed experience.Multiple methods for tackling multiple potential goals. To an extent you loosely define these goals yourself.Through mastery of the games mechanics and equipment combinations moment-to-moment gameplay decisions and goals shift from simple wanderlust to deliberate strategy.