Zulu Response

Release Date: 2017-06-12

Developer: Web Interactive Solutions

Genres: Action, Indie, Simulation, Strategy

Price: 10.99

Zulu Response

In Zulu Response play either as a British soldier or Zulu warrior in first person in a simulated tactical game for singleplayer 4 person co-op or 8 person mulitplayer.The game is based off true stories from the African Anglo Zulu wars of 1879 where each player has a squad of intelligent AI plus reserves at their command.Command a Squad of AIThere are different classes of player with each having a unique squad of Zulu or British AI to command. The AI can be commanded as a whole unit smaller groups or individually.The size of a squad and number of reserves depend on the player class and whether they are Zulu or British.The player can:assign rally point destinations generic target areas or have AI follow you command the British AI to form up in battle lines of standing and crouchedassign British AI target locations and order them to fire on command Command each line of AI to fire at once or alternate between standing and crouched soldiers to create a constant hail of bulletsConfigurable OptionsThere are many configurable game options which make each game unique. Adjust realism settings for weapons AI skill environment movement and tiredness during battle:Tiredness impacting player movementWeapons and melee effectiveness adjust for each player and AI classAdjust levels that impact AI tiredness in battleUpdate the speed and frequency that AI move fight and detect a targetAdjust Zulu speed and movement based on healthCommand distance: will AI only respond to orders if in hearing rangeSelect game objectives like walls to breach target spawn areas and numbers to escapeGame timerChoose to have weapons smoke linger on the battlefield and create an eerie smoky battlefieldIron sight or cross hairRe-spawn or have it hardcore and realistic where player death ends gameOptions for AI quick recognition: choose none name or have symbol tags appear above AI in your squadReload: auto or player initiatesSpear impalementSoldier cowardice: set a level that impacts desertion and AI morale in battleFrequency of player requested Zulu chargesPercentage of Zulus that form an Impi chargeNumber of reserves for a playerChoose an in game marker cursorMedals and RewardsEarn medals (British) or rewards (zulu) in game. Your AI will respect a commander who has earned medals and rewards and will fight harder or trade them in whilst in game for a benefit.Realistic MapsThe maps are realistic and based on the actual battlefields of 1879. They have been scaled to the real world and based off satellite images old drawings and maps from the period.Relive the BattlesWeve based our maps and gameplay off the actual battles or flash points from the war.