Release Date: 2015-11-06
Developer: Mana Games
Genres: Indie, RPG, Strategy
Price: 14.99
Introduction :The Fall of the Dungeon Guardians is an RPG Dungeon Crawler game in First Person View inspired by classics like Dungeon Master and Might & Magic but featuring a modern tactical combat based on the triptych tank/damage dealer/healer mechanism coupled with the threat & aggro system and an active pause. Story :Youre a newly employed guard of a prison deep inside a dungeon. The night of your arrival strange things happen and when you wake up in the morning all prisoners have escaped amidst chaos. The warden wisely decides to leave the dungeon as quickly as possible while tasking you to run after the escaping prisoners. You then assemble your team and venture into the mysterious dungeon. A Call For Adventure :Enter a big massive dungeon full of danger mystery and secrets.Fight your way through hordes of enemies and powerful creatures.Explore intricate corridors underground palaces mines fallen into oblivion and evil crypts.Solve puzzles avoid deadly traps uncover hidden passages and keep your bearing through mazes & hallways. Character Building :Youll take command of a party of 4 guardians. Each guardian comes with a set of spells & abilities with new ones appearing over the course of the adventure.For each new level reached the guardians get a point to use in their talent trees allowing them to reinforce their abilities or gain new powers.There are 4 classes to choose from: the warrior the healer the mage & the rogue. Each class has 3 specializations represented by a talent tree and each specialization comes with its own set of abilities. So you have 12 base build-ups. In addition your guardians can choose freely to spend their talent points in any of the 3 specializations of their class allowing for even more varied set-ups.The dungeon is filled with loot: epic armors legendary weapons and mystical magical items. Often when you kill a group of enemies theyll drop a random piece of equipment that one of your guardians can use raising more and more of their powers. Evolved Combat System :The combat is focused on the triptych tank/damage dealer/healer mechanism coupled with an exciting threat mechanism: your healers spells directly threaten all the enemies nearby and thus your tank must use his abilities to attract their wrath and protect the healer. The tank must then be able to mitigate a lot of the enemy damage using his defensive skills.Your last 2 guardians will be the damage dealers trying to kill the enemies as fast as possible while theyre busy with the tank.All guardians get a lot of abilities and not only will using the right one at the right moment be essential to your partys survival but also combining different abilities in sequence to maximize their efficiency will be required to vanquish your strongest foes.It sounds like a lot but fortunately the game comes with an active pause: you can pause the game whenever you feel like it check everything queue the next abilities for your guardians and then resume the game.You dont like tanks or you dont like pausing the game? No problem just lower the game difficulty and youll be able to play without a real tank or pausing. You can precisely tune the difficulty at any time during your exploration.Unlike old-school FPV Dungeon Crawlers you dont have to strafe-turn-strafe-turn all the time in Dungeon Guardians. Your tank comes with serious defensive skills (armor dodge & parry) that let him handle most of the enemy attacks as long as the healer backs him up. So most fights are done while standing your ground.However occasionally your whole party will have to dodge some extremely powerful enemy attacks usually by walking back so youll still need some moving reflexes and awareness of your surroundings during the fights. Built-in Map editor & Modding :The game comes with a full featured map editor letting you create your own dungeons. The basics are very simple but a bit of learning will be required to handle the more advanced puzzle mechanisms.Additionally with the Modding SDK youll be able to fine-tune the existing enemies classes specializations abilities talents gear and enchantments and with a bit of dedication you should be able to add your own and even add sound FX or music. Game Features : 4-character Party Grid-based movement : your party moves 1 square at the time and turns by a quarter First person view 4 classes 12 specializations 5 playable races : human dwarf elf dark elf halfling Active pause (ie: you can pause the game and still queue commands for your party members) and numerous optional auto-pauses 25-50 hours of gameplay depending on your own skills and the difficulty settings 20 bosses each with an unique strategy 100 kinds of creatures (including variations) Puzzles (the few ones required to finish the game are easy to solve) A lot of tactical combat Built-in Map Editor & Modding support